2/24 PBE Update: Tentative Balance Changes

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    The PBE has been updated! As we come to the end of the 12.5 PBE cycle, today's patch includes tentative balance changes!

    AVvXsEg5xx9-vc5Iwz1C23XNLEVqwIDca5P2jpCqUlu5hO2tfD5eoPf9UMdJfEU18waqk6VCQfKAOBAVhhyQ7VQgLq9GxsJJCBdTRSVMNmqhdgDMHEP4WNRuPMTx1jqHNILGdBV2hf4PLP4VSrctXpsAColoR0dqGeOsR9QJW-tbbRQ2jdKruFP1OjXOCEoi=w640-h150Continue reading for more information!


    (Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)


    Table of Contents


    Balance Changes

    * NOTE*: The PBE is a testing grounds for new, tentative, & potentially experimental changes. Be aware that what you see below may be relative to other changes from earlier this cycle! These are not official notes and may be incomplete.


    Champions


    Ahri

    [Changelist]

    • Fox-fire (W)
      • Mana cost increased from 25 to 30
      • Damage lowered from [60/85/110/135/160 (+30% AP)] to [50/75/100/125/150 (+30% AP)]
    • Charm (E)
      • Mana cost increased from 50 to 60


    Seraphine

    [Changelist]

    • Surround Sound (W)
      • Mana cost lowered from 50/70/90/110/130 to 50/60/70/80/90
      • Cooldown increased from 26/25/24/23/22 to 28/26/24/22/20
      • Shield changed from [75-225 based on level (+45% AP)] to [60/80/100/120/140 (+40% AP)]
      • "Allies are now granted this same shield value (up from 2/3 of Seraphine's value)"
      • Heal changed from [5% (+1.125% per 100 AP) missing health per ally] to [5/5.5/6/6.5/7% (+0.75% per 100 AP) missing heal per ally
    • Beat Drop (E) cooldown lowered from 13/12/11/10/9 to 11/10.5/10/9.5/9


    Xin Zhao

    [Changelist]

    • Audacious Charge (E)
      • Cooldown increased from 11s to 12s
    • Crescent Guard (R)
      • Duration lowered from 5s to 4s


    Context & Notes

    1) Riot Phlox provided a changelist for 12.5 balance changes:

    "👋
    A bit of a smaller patch because of President's day etc. Still have some changes worth your time though!
    I know the Hullbreaker changes are rough for Urgot :( We'll def have eyes on him
    As always full context on individual changes will come with the patchnotes"

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    2) Here's the latest from the r/LeaguePBE feedback threads:


    Chromas

    "Post PBE update:
    no notable changes"

    BZZZiggs

    "Update: Thanks for your feedback! The team discussed and decided that there will be no changes.
    We looked into changing Ziggs goggle colors but decided to keep it as is. The other colors didn't create the same amount of contrast that we were looking for.
    We will also keep his ult orientation as is. The hive reads better this way.
    - Riot Eneopa"

    Orbeeanna

    "Update: Thanks for your feedback! The team has discussed and decided on the following changes:
    - We'll be adding more petals to her auto attack so that it'll read more like a flower.
    - We'll punch up the on hit vfx for her auto attack
    - Riot Eneopa"

    Nunu & Beelump

    "Update: Thank you all for your feedback. The team has discussed and has decided to make no further changes.
    -Riot Eneopa"

    Heimerstinger

    Update: Thanks for your feedback! We'll be adjusting the turret on hit honey splashes so it'll be easier to read the enemy. We'll also update the turret honey ground VFX.

    - Riot Eneopa

    Check out [THIS PAGE] for a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !

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