Inhaltsverzeichnis
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[WIP!]
The PBE has been updated! As we continued the 11.12 PBE cycle, today's patch includes new emotes and tentative balance changes!
Continue reading for more information!
(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)
Table of Contents
Emotes
While we've already seen these emotes on Riot social media, the Skyglass TFT emotes were added to the PBE:
Just You Wait, Here's To Me
Balance Changes
* NOTE*: The PBE is a testing grounds for new, tentative, & potentially experimental changes. Be aware that what you see below may be relative to other changes from earlier this cycle! These are not official notes and may be incomplete.
Champions
Draven[Changelist]
- Spinning Axe (Q) bonus damage increased from [35/40/45/50/55 (+65/75/85/95/105% bAD)] to [4045/50/55/60 (+70/80/90/100/110% bAD)]
Gnar
- Base AD lowered from 59 to 57
Hecarim
- Base Armor increased from 32 to 35
- Rampage (Q) bAD ratio increased from 75% to 85%
Illaoi
- Mana per level increased from 40 to 50
Jarvan IV
- Golden Aegis (W) cooldown lowered from 12 to 9
Kai'Sa
- Icathain Rain (Q) cooldown increased from 8/7.5/7/6.5/6 to 10/9.5/9/8.5/8
Malphite
- Thunderclap (W) on hit damage increased from [10-50 (10% armor)] to [15-55 (+15% armor)]
Nasus
- Soul Eater (Passive) lifesteal lowered from 12-24% to 10-22%
Rammus
- Defensive Ball Curl (W) bonus armor increased from 30 to 40
- Soaring Slam (R) cooldown lowered from 130/110/90 to 110/95/80
Renekton
- Cull the Meek (Q)
- Heal per unit (non-champion) lowered from [3-7 +4% bAD (9-21 +12% bAD Empowered)] to [2-6 +3% bAD (6-18 +9% bAD empowered)]
Talon
- Rake (W)
- Initial damage lowered from [45-105 (+55% bAD)] to [40-80 (+40% bAD)]
- Return damage increased from [45-145 (+70% bAD)] to [50-170 (+80% bAD)]
Udyr
- Phoenix Stance (R) cone damage lowered from [60-310 (+70% AP)] to [50-275 (+80% AP)]
Varus
- Blighted Quiver (W) bonus damage lowered from [10.8-25.2% missing health] to [9-21% missing health]
Wukong
- AD per level lowered from 4 to 3.5
- Crushing Blow (Q) bonus AD ratio lowered from 50% to 45%
Ziggs
- Bouncing Bomb (Q) damage increased from [85-265] to [85-285
- Mega Inferno Bomb (R) medium/long range missing speed increased from1550 to 2250
TFT Traits
Skirmisher
- 3 unit max health shield increased from 20% to 25%
Assassin
- 4 unit crit damage lowered from 55% to 50%
- 6 unit crit damage lowered from 90% to 75%
Redeemed
- 6 unit Armor & MR increased from 50 to 55
- 6 unit ability power increased from 50 to 55%
- 9 unit Armor & MR increased from 70 to 80
- 9 unit Ability power increased from 70% to 80%
Dawnbringer
- Bonus damage on dropping below 50% health increased from 10% to 15%
Hellion
- 7 unit attack speed lowered from 125% to 100%
Cavalier
- 2 unit damage reduction increased from 15% to 20%
- 4 unit damage reduction lowered from 40 to 35
TFT Champions
Tier 1
!
Tier 2
!
Tier 3
!
Tier 4
!
Tier 5!
Context & Notes
WIP!
1) Here's Riot Scruffy's 11.12 Patch Preview:
"11.12 preview with tentative changes.
The team added a few more champs and is finalizing the tuning so a few things may still change."
Check out [THIS PAGE] for a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !
- 5/25 PBE Update: Dr. Mundo Champion Update, Pool Party Braum & Sett, and More!
- 5/27 PBE Update: TFT Armories Upgrade, Skin Bios, Dr. Mundo Background Theme & More
- 6/1 PBE Update: Splash Tweaks & Tentative Balance Changes
[BACK TO TOP] Quelle: http://www.surrenderat20.net/2…es-tentative-balance.html