5/10 PBE Update: High Noon Part 2, VFX Updates, & More

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  • [WIP!] [STATUS: PBE is currently offline.]

    The PBE has been updated! As we start the 12.10 PBE cycle, today's patch includes the next set of High Noon skins, chromas and more, plus VFX updates, champion durability changes, and much more!

    gfggfdgf.jpgContinue reading for more information!


    (Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)


    Table of Contents

    • Champion Skins
      • High Noon Samira
      • High Noon Sion
      • High Noon Tahm Kench
      • High Noon Twitch
      • High Noon Viktor
    • Chromas
    • Summoner Icons
    • VFX Updates
      • Nami
      • Twisted Fate
    • New Reward Recalls
      • Honor 5
      • Challenger
    • Champion Durability Update
    • Miscellaneous
    • Balance Changes
    • Context & Notes


    Champion Skins

    Five new skins are now on the PBE for testing:
    High Noon Samira

    1350 RP









    Here's Riot Eneopa with a bugs & feedback thread for High Noon Samira:

    K1ef0eH.jpeg

    "Hello All!
    "You want style? You've found her."

    High Noon Samira is heading onto the Rift with:
    • New models and textures!
    • New VFX!
    • New SFX!
    • New recall Animation!
    High Noon Samira is set to be 1350 RP.
    High Noon Samira is available on PBE soon! As players who get a first-hand look at this upcoming content, we want to hear your thoughts. Drop your feedback in the thread below!
    - Riot Eneopa"


    High Noon Sion

    1350 RP

    14030.jpg




    Here's Riot 6armedrobot with a bugs & feedback thread for High Noon Sion:

    ltQZeex.jpeg

    "Hello All!
    High Noon Sion is rampaging on the Rift featuring:
    • New models and textures!
    • New VFX!
    • New SFX!
    • New Recall animation!
    High Noon Sion is an Epic skin set to 1350 RP and is available on PBE!
    Feel free to leave any feedback or questions you have down below.
    -6armedrobot"



    High Noon Tahm Kench

    1350 RP

    223020.jpg


    Here's Riot Eneopa with a bugs & feedback thread for High Noon Tahm Kench:

    PIV5GtG.jpeg

    "Hello All!
    "Call me king, call me demon. Water forgets the names of the drowned."

    High Noon Tahm Kench is heading onto the Rift with:
    • New models and textures!
    • New VFX!
    • New SFX!
    • New recall Animation!
    High Noon Tahm Kench is set to be 1350 RP.
    High Noon Tahm Kench is available on PBE soon! As players who get a first-hand look at this upcoming content, we want to hear your thoughts. Drop your feedback in the thread below!
    - Riot Eneopa"



    High Noon Twitch

    1350 RP



    High Noon Viktor

    1350 RP

    112014.jpg


    Here's Riot 6armedrobot with a bugs & feedback thread for High Noon Viktor:

    HLspo0m.jpeg

    Hello All!
    High Noon Viktor has appeared on the Rift featuring:
    • New models and textures!
    • New VFX!
    • New SFX!
    • New Recall animation!
    High Noon Viktor is an Epic skin set to 1350 RP and is available on PBE!
    Feel free to leave any feedback or questions you have down below.
    -6armedrobot"





    Chromas

    Each new skin this cycle also has a set of chromas!


    High Noon Samira

    [x Chromas]


    High Noon Sion

    [x Chromas]


    High Noon Tahm Kench

    [x Chromas]


    High Noon Twitch

    [x Chromas]


    High Noon Viktor

    [x Chromas]




    Summoner Icons

    Tons of new summoner icons are now on the PBE for testing!

    5324.jpg5330.jpg5367.jpg5368.jpg5369.jpg5370.jpg5371.jpg5372.jpg5373.jpg5374.jpg5380.jpg5381.jpg5382.jpg5383.jpg5384.jpg5385.jpg5386.jpg5387.jpg

    5388.jpg





    Emotes





    VFX Updates

    Here's Riot Zhanos with details on VFX updates for Nami and Twisted Fate:


    Nami

    nami.jpg

    "Hello everyone!
    Similar to the previous VFX updates we’ve made in the past (Leona, Orianna, Vel’koz, etc.), we're working on updates to the Visual Effects (VFX) of champions whose spell effects are in need of some love. Our aim is to get their VFXs to current League standards and improve gameplay clarity. Just like all the previous ones, and since these are smaller updates geared toward sprucing up some of the oldest members of the roster, they aren't in the same prioritization conversation as to how we decide who gets a VGU (where we take model, gameplay, and thematic into account too!): they do not affect any other timeline. In case you want to know more about the process, We have recently published an Dev Article (https://www.leagueoflegends.co…he-scenes-of-vfx-updates/).
    It is now time for time Nami’s, targeted for the 12.10 patch! The update is focused on optimization and modernizing her kit. This update is focused on base and matching her older skins with that one, as most of her skins look great already!
    Video Preview: https://youtu.be/ttvPrTdUhhM
    Thumbnail: https://imgur.com/U3VTTZt

    U3VTTZt.png

    Skins changes:
    • Base: Complete overhaul
    • Koi Nami: Recolor and custom elements from new base
    • River Spirit Nami: Recolor and custom elements from new base
    • Urf the Nami-tee: Same than base
    • Deep Sea Nami: Adjustments mirroring new base
    • SKT T1 Nami: Adjustments mirroring new base
    • Program Nami: Minor changes
    • Splendid Staff Nami: No changes
    • Cosmic Destiny Nami: No changes
    • Bewitching Nami: No changes\
    We're looking for feedback on this update, which should be up on the PBE today. Please try him out there and leave us your feedback!"


    Twisted Fate

    twisted%20fate.jpg

    "Hello everyone!
    Similar to the previous VFX updates we’ve made in the past (Leona, Orianna, Vel’koz, etc.), we're working on updates to the Visual Effects (VFX) of champions whose spell effects are in need of some love. Our aim is to get their VFXs to current League standards and improve gameplay clarity. Just like all the previous ones, and since these are smaller updates geared toward sprucing up some of the oldest members of the roster, they aren't in the same prioritization conversation as to how we decide who gets a VGU (where we take model, gameplay, and thematic into account too!): they do not affect any other timeline. In case you want to know more about the process, We recently published an Dev Article that explains it a little further (https://www.leagueoflegends.co…he-scenes-of-vfx-updates/).
    It is now time for time Twisted Fate’s, targeted for the 12.10 patch! The update is focused on cleaning, modernizing his kit, and including details from we have seen in other representations of the character across Runeterra.
    This update includes The Magnificent Twisted Fate, a legacy legendary skin that has received a new set of VFX, pushing the personality for this skin.
    Video Preview: https://youtu.be/8qZZksgGmRI
    Thumbnail: https://imgur.com/ihI7iTj

    ihI7iTj.png

    Skins changes:
    • Base: Complete overhaul
    • PAX Twisted Fate: Same as base
    • Jack of Hearts Twisted Fate: Same as base
    • The Magnificent Twisted Fate: Complete Overhaul
    • Tango Twisted Fate: Same as base
    • High Noon Twisted Fate: Complete overhaul
    • Musketeer Twisted Fate: Same as base
    • Underworld Twisted Fate: Complete overhaul
    • Red Card Twisted Fate: Same as base
    • Cutpurse Twisted Fate: Mirror new base
    • Blood Moon Twisted Fate: Mirror new base
    • Pulsefire Twisted Fate: Minor changes mirroring new base
    • Odyssey Twisted Fate: Minor changes mirroring new base
    • Crime City Twisted Fate: Minor changes mirroring new base
    We're looking for feedback on this update, which should be up on the PBE today. Please try him out there and leave us your feedback!"


    New Reward Recalls

    As noted in a recent /dev blog, new reward recalls are now testing on the PBE!





    Champion Durability Update

    As noted in the recent Quick Gameplay Thoughts post, tons of champion durability changes are now on the PBE for testing! Check out the dev blog here for more details and context!







    Miscellaneous

    boop






    Balance Changes

    * NOTE*: The PBE is a testing grounds for new, tentative, & potentially experimental changes. Be aware that what you see below may be relative to other changes from earlier this cycle! These are not official notes and may be incomplete.


    [WIP]


    Context & Notes

    1) [WIP]


    [BACK TO TOP] Quelle: http://www.surrenderat20.net/2…high-noon-part-2-vfx.html

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