4/6 PBE Update: Even More Tentative Balance Changes

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  • The PBE has been updated! As we continue the 12.7 PBE cycle, today's patch includes even more tentative balance changes!

    sbgbgaf.jpgContinue reading for more information!


    (Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)


    Table of Contents


    Balance Changes

    * NOTE*: The PBE is a testing grounds for new, tentative, & potentially experimental changes. Be aware that what you see below may be relative to other changes from earlier this cycle! These are not official notes and may be incomplete.


    Champions

    Karthus

    [Changelist]

    • Lay Waste (Q)
      • monster damage increased from 85% to 95%


    Lee Sin

    [Changelist]

    • Base AD lowered from 68 to 66
    • Sonic Wave / Resonating Strike (Q)
      • damage lowered from 55/80/105/130/155 to 50/75/100/125/150


    Lillia

    [Changelist]

    • Dream-Laden Bough (Passive)
      • healing ratio increased from 12% AP to 20% AP
    • Watch Out! Eep! (W)
      • damage increased from 70/90/110/130/150 to 80/100/120/140/160


    Rengar

    [Changelist]

    • Savagery (Q)
      • "Bonus damage now reduced by 40% to Structures"
    • Battle Roar (W)
      • Bonus monster damage increased from 65-130 to 85-150


    Zeri

    [Changelist]

    • HP per level increased from 90 to 95
    • Base AD lowered from 53 to 50
    • AD Per Level lowered from 2 to 1.5
    • Base Armor lowered from 22 to 20
    • AS Ratio reverted from 0.598 to 0.568
    • Burstfire (Q)
      • active damage increased from [6/7/8/9/10 + 110/112.5/115/117.5/120% AD] to [7/9/11/13/15 + 110/112.5/115/117.5/120% AD]
    • Spark Surge (E)
      • cooldown changed from 23 to [28/26.5/25/23.5/22]
    • Lightning Crash (R)
      • cooldown changed from 100/90/80 to 120/95/70


    ItemsWinter's Approach

    • Health lowered from 400 to 350
    • Total cost increased from 2600 to 2700


    Fimbulwinter

    • Health lowered from 400 to 350
    • Total cost increased from 2600 to 2700


    Umbral Glaive

    • Cost lowered from 2400 to 2300
    • Cooldown lowered from 45s to 35s


    Moonstone Renewer

    • Heal/Shield power per stack lowered from [7% (max 35%)] to [6% (max 30%)]


    Runes


    Time Warp Tonic

    • Immediate potion restore lowered from 50% to 30%
    • Bonus movespeed lowered from 5% to 4%


    Context & Notes

    1) Here's Riot Truexy with a look at 12.7 balance:

    Full Patch 12.7 Preview! Some spicy buffs (Wukong?!?) and some tap downs to some strong items/runes pic.twitter.com/zC37kKHUxS

    — Tim (@TheTruexy) April 5, 2022

    Riot August added:

    Zeri the carry is still very *checks notes* strong in pro play...

    The nerfs hit all builds, but should hurt bruiser more than crit. We're making the ult stack slower and more consistently, no more 2x-5x stacks when hitting a grouped up team, but you get double stacks on crit! pic.twitter.com/74xQnje8RO

    — August (@RiotAugust) April 5, 2022


    2) Here's the latest from the r/LeaguePBE feedback threads for content this cycle:


    Orianna VFX Update

    "EDIT 4/6 - Last round of edits for this cycle!:
    • Base R - The ripples are back!
    • Pool Party R - Added more waves and ripples from the previous pool party
    • Dark Star W - The orbits are back!
    • Pool Party and Orbeeana W were bigger than others, fixed those sizes
    • An indicator showing the maximum distance Ori can be from her ball was added
    https://imgur.com/o6srVqR"


    Check out [THIS PAGE] for a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !

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