5/25 PBE Update: Splash Art, Continued TFT Testing, & More

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  • The PBE has been updated! As we continue the 12.11 PBE cycle, today's patch includes splash art, continued TFT Dragonlands testing, & more!

    stesgtgfdf.jpg Continue reading for more information!


    (Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)


    Table of Contents


    Splash Art

    While we've already seen it on social media, the splash art for Battle Boss Bel'Veth is now on the PBE:

    200001.jpg

    BelvethLoadscreen_1.Belveth.jpg


    Miscellaneous

    • Bel'veth pick icon tweaked (centering on face rather than body):

    200.png

    [Old]



    TFT: Dragonlands Testing

    TFT_Set7_Champs_TraitsThumb.jpg

    Dragonlands continues testing on the PBE! Here's Riot Mort with today's changelist:

    "May 25th Deploy (happens around 1pm PST) Patch Notes

    Champions

    -Vladimir

    ---Spell Damage: 250/350/450 >>> 250/325/400

    ---Spell Healing: 200/300/400 >>> 200/275/350

    -Illaoi, Olaf, Qiyana

    ---Now wait until they’re in range to cast on their target

    -Gnar

    ---Now has a fixed travel time rather than a speed for his hop

    -Tristana

    ---AD: 55 >>> 60

    -Yone

    ---AD: 40 >>> 45

    -Corki

    ---AS: 0.8 >>> 0.75

    -Shi Oh Yu

    ---Now prevents movement for the cast duration of the Taunt

    ---Increased cast time + better animations between Taunt to Attack

    ---No longer knocks up units that are immune to stuns

    -Xayah

    ---Bugfix: Xayah no longer applies her regular Attack damage to her feather targets and twice to her main target

    -Ao Shin

    ---Mana: 0/180 >>> 0/160

    -Shyvana

    ---Initial Spell Damage: 200/300/1000 >>> 250/400/2000

    -Yasuo

    ---Shield Amount: 175/250/2000 >>> 200/275/2000

    -Zoe

    ---AS: 0.75 >>> 0.7

    ---Janna Spell Attack Speed Bonus: 30/60/500% >>> 20/40/500%

    ---Kayle Spell Armor & MR Bonus: 30/50/200 >>> 20/40/500

    ---Lux Spell: 450/700/9001 >>> 425/650/9001

    Traits

    -Jade

    ---Health Regen: 2/6/10/25% >>> 2/5/8/25%

    -Shimmerscale

    ---Philosopher’s stone now doesn’t work with think fast

    ---Needlessly big gem now only counts down while it is equipped to a unit as opposed to always when combat starts

    ---Needlessly big gem now has a timer on the item so you can see when it’ll proc


    Items

    -Rocket Propelled Fist (Ornn Artifact)

    ---Multiple Rocket Propelled Fists will now attempt to target different units

    ---Thresh will now attempt to target a unit that’s not targeted by Rocket Propelled Fist


    Augments

    -Reckless Spending

    ---Damage Amp: 25% >>> 30%

    ---No longer requires the player to buy XP if the player is at max level. The effect will be triggered with just shop refreshes

    -Secret Snax

    ---Removed


    Bug Fixes

    -Tahm Kench's shield now correctly scales with AP

    -Nexus golem how has working leaf textures on their shoulders

    -Starcaller now properly interacts with Tiny Titans

    -Cluttered Mind now properly grants XP when the player has a full bench

    -Pandora’s Bench has been properly moved from Silver to Gold tier

    -Hextech Gunblade now properly grants omnivamp instead of spell vamp

    -Bloodthirster now properly grants omnivamp instead of lifesteal

    -Last Whisper now properly applies armor shred without critting

    -True Twos no longer gives 2-cost units instead of 1-cost units

    -Best Friends will now reliably work on away boards

    -Lategame Specialist no longer grants gold every time the player buys XP at level 9 if the player has Level Up

    -Double Up: Resolved an issue where the later assist armory would sometimes only have 2 offerings, now it will always have 3.

    -Deleted a significant amount of unused assets to reduce patch size

    ---Pardon our mess! This may introduce a few new bugs with visual effects and animations on PBE that will be resolved as we spot ‘em"

    New Assets


    Booms


    Dragon Tempest

    Boom_DragonTempest_T1.png Boom_DragonTempest_T2.png Boom_DragonTempest_T3.png


    Mighty Roar

    Boom_MightyRoar_T1.png Boom_MightyRoar_T2.png Boom_MightyRoar_T3.png

    Reality Rift

    Boom_RealityRift_T1.png Boom_RealityRift_T2.png Boom_RealityRift_T3.png

    Spitfire

    Boom_Spitfire_T1.png Boom_Spitfire_T2.png Boom_Spitfire_T3.png


    Balance Changes

    * NOTE*: The PBE is a testing grounds for new, tentative, & potentially experimental changes. Be aware that what you see below may be relative to other changes from earlier this cycle! These are not official notes and may be incomplete.


    Champions


    Taliyah

    • Rock Surfing (Passive)
      • Out of combat time increased from 2.5s to 3s

    talip1.png

    • Threaded Volley (Q)
      • Slow lowered from 30/35/40/45/50% to 32/34/36/38/40%

    taliq1.png

    • Unraveled Earth (E)
      • Stun duration changed from .6/.7/.8/.9/1s to .75s
      • Now deals 150% damage to monsters.

    talie2.png

    • Weaver's Wall (R)
      • Out of combat time increased from 2.5s to 3s

    talir.png


    Context & Notes

    1) While not yet on the PBE, the splash art for Ocean Song Seraphine Prestige Edition was revealed on Riot social media:

    FTmB2b5WUAANuW4.jpg


    2) Make sure to leave your feedback for this cycle's content over on the r/LeaguePBE feedback threads:


    Check out [THIS PAGE] for a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !

    THIN%20PBE%20CYCLE.jpg

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